Chromaroll is a fast, colorful tap-timing game: a paint roller sweeps across each poster, and your job is to stamp at exactly the right moment — fill every region, chase Perfect hits, and bring 2,000 hand-crafted posters to life.
WHAT'S IN THIS BETA
• The full 2,000-level campaign, with new mechanics unlocking as you go
• Super Hard gate levels on the way — plus a mercy system if one has you stuck
• Weekly Paint Festival: a live leaderboard where every clear can climb your rank
• Journey milestones, daily gifts, streak races and mystery drops
• Hearts, coins, helpers, a piggy bank (unlocks at level 15) and the Chroma Pass
GOOD TO KNOW WHILE TESTING
• Purchases are sandbox-only — you will never be charged for anything you buy in this beta. Please do exercise the shop: coin packs, bundles, No Ads, the piggy bank and the Chroma Pass (it raises your hearts to 8 and fills them up).
• Ads are live test ads. Interstitials only start after level 20; rewarded ads (coin doubler, revives, extra hearts) are always optional and always your choice.
• On first launch iOS will show the standard tracking prompt — either answer is fine, the game plays the same.
• Worth a glance: the Festival rank card after a level should match the Leaderboard screen, and music should survive ads at full volume.
If anything looks off — layout, sound, difficulty, or just something confusing — a screenshot with a one-line note is gold. Thank you for painting with us!